Loading…
Thursday, August 25 • 14:00 - 14:30
The Role of Video Game R&D in the Global Innovation Economy: A Catalyst for Global Technology Adoption

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

This session will focus on how the interactive entertainment industry is an innovation engine and how current video game-related technologies (e.g., virtual reality, augmented reality, haptics, facial and voice recognition, game engines, etc.) have had a profound impact on the broader global marketplace. Such technologies have not only acted as a catalyst for the incredible growth of the worldwide video game industry, but their economic spillover effects have resulted in significant positive outcomes in other sectors (e.g., manufacturing, medicine, and education) through a variety of focused uses (e.g., content creation, telematics, teaching, and training). Attendees will learn how investment in video game technology research and development will continue to drive transformations across all sectors of business and society.

(Session is in English / in englischer Sprache)

Speakers
avatar for Quentin Staes-Polet

Quentin Staes-Polet

Managing Director, Epic Games
Quentin Staes-Polet serves as Epic Games’ Managing Director, EMEA, ASEAN and India and is leadingthe company’s expansion into the region. Epic is a leading interactive entertainment company andprovider of 3D engine technology. A data-driven business leader, passionate about creative... Read More →


Thursday August 25, 2022 14:00 - 14:30 CEST
Konrad-Adenauer-Saal / Live Stream